Post-Mortem: Camelot Legends

Camelot Legends is an interesting and depressing case study in production. Developed between 2013 and 2014, this turn-based role-playing fantasy game is the company’s first foray into the iOS mobile market space. It is also the company’s first attempt at collaboration with another company to co-develop a product. We gained a lot of valuable experience… Continue reading Post-Mortem: Camelot Legends

Spotlight Interview: James Barnard from Springloaded

For our first spotlight interview, we have the famous (or infamous) James Barnard! With a rich career background which includes being a Lead Designer at LucasArts, James took his experience and started Springloaded in Singapore to create the games he wants. Since then, his company has made a variety of games like Nuclien, Tiny Dice… Continue reading Spotlight Interview: James Barnard from Springloaded

Post-Mortem: Page Chronica

Developed between 2010 and 2011, Page Chronica™ is the company’s first PS3 console game supported by Sony Entertainment Asia at that time. It is an action-oriented word-puzzle game that combines elements of action-platformers with the forming of words. Imagine Scrabble combined with Megaman. Players capture letters on-screen and form words of various lengths and complexity… Continue reading Post-Mortem: Page Chronica